Processing & Architecture Codes motivate design

Himmelstadt
BoolMachine
Double Generator
Grid & Volume
manyFolds
Himmelstadt
Himmelstadt

  Cellular Automata This program investigates how self-organizing system could be systematically regulated by user preferences. Self-organization could be compatible with optimization process for global statistics. However, design objectives are not always well-defined, for example, user preference on forms is difficult to be formulated explicitly. To approach this problem, the Himmelstadt program tries to regulate […]

BoolMachine
BoolMachine

  The BoolMachine program is a linguistic approach to 3-dimensional architectural design. With an alternative point of view, it is an optimization algorithm that searches through enormous possibilities of combining grammatical operations for feasible floor structures. The elements of the design language are simply boxes. However, complex 3D geometries can be constructed by grouping, rotating, […]

Double Generator
Double Generator

Two families of models The project works with “families” of models instead of individual models directly. One family is for the models of (2D) layout planning, the other for 3D forms. The models in one family do not need to bear similarities in the structures. Besides, no shared representation between the two families is required. […]

Grid & Volume
Grid & Volume

  Decouple Grid and Volume Grid & Volume arranges rooms and functional units (e.g. entrance hall, terrace, stair case) on a grid and within a single cuboid volume. The grid adopts the rhythm of the grid in Villa Stein (Rowe 1947). The intervals of the grid repeat the rhythm of 4:2 (in meter) in one direction […]

manyFolds
manyFolds

How do virtual dimensions relate with real spaces? This experiment investigates topological manifolds and Euclidean space from a point of view of architects. Surfaces and Spaces are two elements in architectural forming. The surfaces are usually modeled as 2-dimenisnoal manifolds (with UV directions), while the spaces are conventionally represented as an closure in 3D Euclidean space. […]

Case-based design with 3D mesh models
Case-based design with 3D mesh models

The research takes three-dimensional mesh models of architecture as the sources of cases. The computer program is supposed to produce new designs out of cases in the form of 3d mesh models. Most case-based design (CBD) researches on architecture focused on the 2d drawings of architecture. However, 3d models catch more information of buildings than […]